Tuesday, October 24, 2006

More Dusty Old Neverhood Stuff...
Here are some of my storyboards for the Weasel Chase movie, the first long cutscene in the game, which was directed and animated by Doug T. It's a shame he doesn't animate anymore -- his stop-mo work was always so funny and full of life.



Blogger Ryan said...

That might be my favorite sequence from the entire game. I love the door gag so very very much. Thanks for sharing these, Mike.

9:45 AM, October 25, 2006  
Blogger Citizen Drummond said...

Cool! I remember playing that sequence and laughing. Did Doug write the gags, or was that a team effort?

5:49 PM, October 25, 2006  
Blogger MikeD said...

If memory serves me, Doug talked me through his ruff thumbnails before I started boarding, which I elaborated on as I boarded, which he elaborated even further as he animated. That sort of back and forth, always trying to plus it as we go, that's pretty typical of how Doug T and I work together.

10:50 PM, October 25, 2006  
Blogger garymyers said...

-great boards Mike! you should have shown me these before I started on mine. I'm glad you finally gave in and got a blog for yourself now that you've got all this extra time on your hands ;)
And thanks for the plug a couple posts down -seriously.
talk to you soon,

12:52 AM, October 26, 2006  
Blogger :: smo :: said...

wow mike this is great!!! i'm glad you started a blog! i'm another tennapelite; "smo" from doug's forum.

i'm definitely linking to your blog, i've been a big fan for a long time! Doug told me for your stop motion you keyed on paper and used an onion skinning technique to get it so poppy? it's awesome to see all this behind the scenes work popping up now!

2:08 PM, October 31, 2006  
Blogger MikeD said...

Glad you like the blog. I dig the octopus action script stuff on yours.
Yes, I pencil tested most of the Klaymen game animation on paper before animating him in stop-mo, although I used the onion-skin technique more for matching registration poses than for the timing -- which was all worked out on the exposure sheets anyhow. I actually still have all that old pencil animation stored away in stacks of boxes here in my studio.

11:07 PM, November 01, 2006  
Blogger Doron Meir said...

Hey man,

Neverhood is to me one of the greatest games ever made in the history of the universe. You people seriously rock!

BTW can you direct me to other things done by the same creative team?

Cheers, and thanks for bringing back some sweet memories! = ))

6:59 AM, November 03, 2006  
Blogger MikeD said...

Here's a run down of what the Neverhood team is up to these days:

Doug -- bigshot screenwriter, creator, comic artist, family man
Ed Schofield -- animation director at game studio The Collective www.collectivestudios.com
Mark Lorenzen -- was a programmer at EA, now pursuing a fine art career
Stevie Crow -- senior artist at Blizzard Entertainment www.blizzard.com
Ellis Goodson -- senior character artist at Heavy Iron Studios www.heavy-iron.com
Eric Ciccone -- lead animator at Concrete Games www.concretegames.com
Kenton Leach -- co-owner of software company Ascentix Corporation www.ascentix.com
Tim Lorenzen -- co-owner of software company Ascentix Corporation
Brian Bellfield -- haven't spoken to him in a while, but last time I checked he was a senior programmer at Papaya Studio www.papayastudio.com
Luis Gigliotti -- general manager, Concrete Games
Joe Sanabria -- lead artist, Concrete Games
Vee Jones -- pursuing a fine arts career

9:00 AM, November 03, 2006  
Blogger Squik said...

Oh wow... talk about memories! I read this and jumped onto eBay and found a complete game (the one I bought back in the 90s was loaned out many times... and never came back one day).
That scene was sooo funny. Thanks for the reminder that there is a still a game out there that can actually make you smile :).

8:24 AM, April 13, 2010  
Blogger Squik said...

Oh... if you are still in contact with Kenton... ask him if he still has the 5 foot blow up platypus :)

8:26 AM, April 13, 2010  
Blogger a guy in a gorilla suit said...

this is how the art of storyboarding is explained - through great examples like this.

And interesting where the links you gave lead to - quite successful companies, as it seems. Nice.

1:47 AM, April 15, 2010  

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